What is Coding da Vinci?
Since its inception in 2014, the culture hackathon Coding da Vinci has brought together the cultural sector with creative technology communities to explore the creative potential of digital cultural heritage. Over a several-week sprint phase hackathon teams, together with representatives of cultural institutions, develop working prototypes --for example apps, websites, data visualisations, games or interactive installations-- that show surprising and inspiring new ways to communicate and make use of institutions' collections and artifacts in the digital age.
The potential of open cultural data
... is shown by the creative digital projects made by, to date, over 2000 hackathon participants, on the basis of hundreds of datasets contributed by almost 200 cultural institutions.
Coding da Vinci for Cultural Institutions
Coding da Vinci offers a unique opportunity for ambitious museums, libraries, archives, memorials and scientific collections to view their own digital collections from a completely different and sometimes very surprising perspective in dialogue with culturally-interested technology enthusiasts and professionals.
Coding da Vinci for techsperts and culture-lovers
You code, you're a designer, you hack, you're an artist, you design games, you work in media or you're just interested in culture and want to develop new ideas with like-minded people?
Projects
All apps, websites, data visualizations, games, interactive installations and even hardware developed at Coding da Vinci on the basis of open cultural data are available here permanently and under open licenses.
BackToTheMap
Radikale Gespräche
Silbermann Reloaded
#Tagmotion, Tags im Museum
Research Generative Design
Karten für Zeitreisende
Following Quedenfeldt
News

#cdvbw22: Mehr als 20 Projektideen nach dem Kick-off im ZKM Karlsruhe
Nachdem zuletzt bei Coding da Vinci Süd 2019 Kulturinstitutionen aus Baden-Württemberg beteiligt waren, war es am 7. Mai endlich so weit: Coding da Vinci 2022 war „in the Länd“ mit dem Kick-off-Event im ZKM Karlsruhe. Besonders auch, weil nach den pandemiebedingten online-only-Events endlich wieder ein Hackathon in Präsenz stattfinden konnte.

Sechs Wochen, fünf Preisträger und unzählige Ideen: Kultur-Hackathon Coding da Vinci erstmals erfolgreich im Dreiländereck Deutschland-Polen-Tschechien
„Möge die kreativste, pfiffigste oder sogar die ungewöhnlichste Idee gewinnen!“ Mit diesen Wünschen eröffnete der sächsische Wissenschaftsminister Sebastian Gemkow die Preisverleihung und damit den Höhepunkt des Kultur-Hackathons Coding da Vinci Ost³.