Since its inception in 2014, the culture hackathon Coding da Vinci has brought together the cultural sector with creative technology communities to explore the creative potential of digital cultural heritage. Over a several-week sprint phase hackathon teams, together with representatives of cultural institutions, develop working prototypes --for example apps, websites, data visualisations, games or interactive installations-- that show surprising and inspiring new ways to communicate and make use of institutions' collections and artifacts in the digital age.

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Coding da Vinci - Berlin 2017

Das Coding da Vinci-Playbook

Step by step to your own culture hackathon

Cover des Coding da Vinci-Playbooks

Coding da Vinci has become a movement for open cultural data: Become a part of it now!

With the Coding da Vinci Playbook, you can run your own culture hackathons. It works like a cookbook: try out the whole menu, individual courses, or just certain ingredients - according to your taste. Benefit from many years of experience from a total of 14 Coding da Vinci editions, which guides you step by step through the organization of the entire process - from the provision of data to the creative "magic moment" of the kick-off to the presentation of the results.

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The potential of open cultural data

... is shown by the creative digital projects made by, to date, over 2000 hackathon participants, on the basis of hundreds of datasets contributed by almost 200 cultural institutions.

Institutionen
362 Institutions
Datensets
488 Data sets
Projekte
217 Projects

Projects

All apps, websites, data visualizations, games, interactive installations and even hardware developed at Coding da Vinci on the basis of open cultural data are available here permanently and under open licenses.

Most performing

past forward

Anhand von Filmausschnitten eine Reise durch die Zeit zwischen Jahrhundertwende und Weimarer Republik erleben
Projekttyp
web app
Everybody's darling

Herzog VR August

We're bringing the Herzog August Library alive in Virtual Reality. You're not allowed to touch the real book wheel there, but we want to spin it!
Projekttyp
application
desktop app
game
visualization
VR

Kupferguerillas

Mit Spielen und Nutzung von Augmented Reality werden historische Kupferstiche für ein neues Publikum erschlossen
Projekttyp
AR
game
mobile app
Most technical

Alt-Berlin

IOS-App zur interaktiven Erforschung Berliner Stadtgeschichte mithilfe von Karten und Bildern
Projekttyp
mobile app

Visiting Landmarks

Geolocation-Collection-Game, das den Besuch eines denkmalgeschützten Gebäudes registriert, mit Infos belohnt und der eigenen Sammlung “hinzufügt”
Projekttyp
mobile app
website
game
Everybody's darling

Herzog VR August

Wir erwecken die Herzog-August-Bibliothek zum virtuellen Leben. Das Bücherrad darf dort zwar nicht angefasst werden, aber wir wollen am Rad drehen!
Projekttyp
application
desktop app
game
visualization
VR

Atlas 1833

Application de cartes à ba base d'un atlas datant de 1833, qui montre la frontière entre la Prusse et la France au niveau de la Sarre.
Projekttyp
website
Publikumspreis

Troia erleben

Unser Projekt hat zum Ziel, Troia erlebbar zu machen. Es richtet sich an Museumsbesucher und Troia-Interessierte.
Projekttyp
application
desktop app
game
mobile app
storytelling
visualization
web app
website

Stuttg'Art

"Stuttg'Art" macht Kunst im öffentlichen Raum erfahrbar. In Form einer Geocaching App schicken wir euch auf die Suche nach Kunstwerken in Stuttgart.
Projekttyp
application
game
mobile app
storytelling

UHF-converter

VR-Game: Erstellen eines UHF-Converters zum Empfangen von Westfernsehen in der ehemaligen DDR
Projekttyp
application
game
storytelling
VR

Daten

The digital treasures that more than 350 cultural institutions have made available to Coding da Vinci over the years remain open for reuse - all under free licenses, of course.